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Mortal Shell 2 Tarstone Locations: Routes and Missable Items

Follow the Mortal Shell 2 Tarstone locations route for Temple of Vatra, merchants, dungeon rewards, puzzle chests, and the 73-versus-75 count warning.

8/21/2026 Last updated: 9/3/2026 6 min read

The Mortal Shell 2 Tarstone locations material lists 73 Tarstones, fragments, and mementos and warns that Berserker’s Stone in the Temple of Vatra can be missed. A newer community list reports 75, while the official achievement page confirms only the all-Tarstones goal named §Stoned§, not a total. This page keeps both counts and the permanent-miss rule To be confirmed.

What changed for Tarstone collection after Week 1?

The official Week 1 update adds Fragile Tarstones and makes some copies repeatable, changes Tarcore returns, and expands merchant stock as the run progresses. That helps explain why a launch checklist can differ from an older guide. It does not settle the total number of Tarstones or prove that every listed missable route behaves identically on every platform.

The missable Berserker’s Stone

The route places Berserker’s Stone in the Temple of Vatra, north of the map. It says the gates close after the Heart of Vatra is and the player leaves the area, which makes this the priority pickup for a collection run. The route recommends confirming the stone is in the inventory before progressing the story in that region.

Mortal Shell II Tarstone locations guide cover

The route travels east from One Legged Wolf Beacon and passes through the Bone Gate into the Temple of Vatra. It then goes up the stairs to an offering chest, where two candles on the left and one on the right must be lit. The exact lockout behavior and New Game Plus treatment are To be confirmed outside that page.

Tarstones sold by merchants

The route names four Night-only purchases from The Collector at Abandoned Outpost. They are Weeping Stone, Infused Stone, Fulminant Stone, and Infested Stone. It also lists Acolyte’s Stone and Unwieldy Stone from Merrick in Marrow Keep, plus Hand of Rock from the Barkeep near One Legged Wolf.

These are easy to miss because a chest sweep will never find them. Check the merchant presence and the cycle condition before leaving an area. Prices, stock refresh rules, and the exact Night trigger are To be confirmed if the current build does not display them.

Chests, trials, and dungeon pickups

The route names several chest and trial locations. Auspicious Stone is placed in Mushroom Village after lighting three candles, Headsman’s Stone is listed in a sarcophagus at the Outskirts of Mammon, and Devout Stone is tied to a wall switch near ranged enemies at Abbey Entrance. Shattering Stone is listed in a dead-end chest in Collapsed Mine.

Mortal Shell II Tarstone location route screenshot

Other described entries include Marksman Stone in an upper Mushroom Village chest, Deadeye Stone in Sanguine Caverns after a drop, and Siegebreaker’s Stone in a Glutted Mire offering chest. Bulwark Stone is associated with Citadel of Penance, while several stones are listed as gate boss rewards. Keep every route tied to the description rather than inventing map coordinates.

Puzzle and setup routes

Some stones are described behind a short setup instead of a simple pickup. Clockwork Shardstone uses a Makeshift Projectile and a trebuchet near Outskirts of Mammon before the stone is at Alchemist’s Workshop. Curseblood Stone requires the Grimorium Obscurum in Forbidden Archives, followed by a boss and corruption-cleansing step.

Frostshard Stone is tied to freezing water at Conqueror’s Hoard, and Inflamed Clawstone requires the Feeding Room Key in Gloomshade Grove before a door and enemy encounter. The description groups Auspicious, Siegebreaker’s, and Berserker’s Stones with candle offering chests. Final puzzle order and build differences are To be confirmed.

When to finish the current game version

The location guide says most stones can be cleaned up in free roam after the final boss. It also says the current game version reward appears as soon as the last stone enters the inventory, without requiring a separate Tarforge visit. This is useful for route planning, although the named trophy and post-boss rules remain community confirmation.

If the current game version is incomplete, check the Temple of Vatra first, then the Night-only Collector stock. After that, review boss rewards, puzzle chests, and merchant entries one by one. Do not claim a complete collection from the visible menu alone because the description mentions empty slots that may be normal.

Practical checklist

Mark the Berserker’s Stone before taking the Heart of Vatra, then visit The Collector during the required cycle. Sweep Mushroom Village, Marrow Keep, One Legged Wolf, Outskirts of Mammon, dungeons, and gate rewards. Record each pickup in the current build and keep the listed 73-item total and any changed route To be confirmed until independently verified.

Why do some guides say 75 Tarstones?

A newer community list counts 75 Tarstone locations. The detailed location guide used for the route above lists 73, and the two totals are not reconciled by an official inventory or trophy table. Keep both figures visible as competing community totals instead of choosing the higher number by default.

The difference may come from naming, duplicate entries, or a later retail addition, but the current game version does not prove which explanation is correct. Reddit discussion can show that players are still comparing lists, yet it cannot establish the final count by itself. The retail total, trophy trigger, and missable status are To be confirmed.

How should you audit a collection run?

Start with the missable Berserker’s Stone and the Night-only Collector stock, then check boss rewards, dungeon chests, trials, and puzzle rooms. Mark the item name, region, confirmation type, and current inventory state after every pickup. When a list uses a number or bracket that does not match the client, preserve the client label and record the discrepancy.

Do not call a run complete because every visible slot has a name. The location pages contain unfinished or conflicting totals, while the official Steam page does not publish the full list. A verified checklist needs the current build, a reproducible route, and a confirmed trophy or completion response.

What should you audit first?

Start with the missable Berserker’s Stone and the Night-only Collector stock because both can be overlooked by a simple chest sweep. Then review dungeon pickups, boss rewards, trials, and puzzle rooms. Use the listed route categories as a checklist and record the item name exactly as the current inventory shows it.

The current game version includes 73 and 75 locations, so a count mismatch is itself a useful audit signal. Compare the item names before assuming that a missing number means a missing stone. The official game page confirms exploration and upgrades but does not settle the list, the trophy, or the missable rule. Each unresolved field remains To be confirmed.

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